Synthetic worlds

by on November 8, 2005 at 5:48 am in Economics | Permalink

Question: You’ve proposed the creation
of an academic center for the study of synthetic worlds. What would
such a center try to accomplish?

Castronova: It would try to develop some
sense of the policy options in this space, try to parse out the
opportunities and the risks. It would develop educational applications.
It would develop the following research idea: If we built a series of
comparable synthetic worlds, couldn’t we unleash slightly different
policies in each one? It seems to me that this would be an
unprecedented opportunity to study human behavior at the social level.
No one has ever been able to study such things before, not in this way,
not using the tried-and-true experimental methods of the natural
sciences. Imagine how a few well-designed experiments about socialism
in 1870 might have affected world history. We have a lot of pressing
questions about societal behavior right now–human population response
to disease, for one example; community response to natural disaster,
for another. These things could be directly studied in synthetic
worlds; without them, all we have is pure theory, and historical data
(in which policy causality is basically impossible to untangle). The
idea would cost $20 million to $50 million, but it would also
dramatically improve business as usual in a large chunk of the
university.

Here is the interview.  Here is the web page for the book.  Here is Castronova’s blog.  Here is the Amazon link to the book

I file this one under: Matters I am Probably Too Old to Understand.  Isn’t the ever-versatile Jane Galt addicted to Civilization?  I once tried the game and was too addled to play it, or even to figure out what playing it would mean, much less to use it for research.  I brought it on my laptop to my Mexican village, where they shrieked each time the cow went "moo." 

Is this experimental economics but with "synthetic," programmed people?  Is this experimental economics with real people playing a computer game but in a richer synthetic environment?  Is this experimental economics but cheaper because you use the "status money" of a game instead of real money?  Some mix of the above?  Comments are open…

Thanks to www.politicaltheory.info for the pointer.  And speaking of synthetic worlds, John Fowles has just passed away.

joshg November 8, 2005 at 8:37 am

(1) the human species is very likely to go extinct before reaching a “posthuman† stage;
(2) any posthuman civilization is extremely unlikely to run a significant number of simulations of their evolutionary history (or variations thereof);
(3) we are almost certainly living in a computer simulation

Well there goes #2.

cube November 8, 2005 at 10:08 am

Another problem. I doubt a researcher could develope a game anyone would want to play.

The people who play the games like World of Warcraft, normally play a lot. That means the games had better be fun.

jadagul November 8, 2005 at 10:56 am

Michael Vassar, I’m curious what you think is “seriously (even critically) misleading” about Civilization’s take on history. Not because I necessarily disagree with you, but because I grew up playing (one of my fonder childhood memories is the morning I woke up to discover that the graphics in the original DOS-based Civilization had changed markedly when we installed DOS 6.0) and it probably affects my interpretations of events in ways I don’t necessarily recognize.

Brock November 8, 2005 at 11:33 am

jadaqul,

I would second Mr. Vassar’s assertion that Civilization is misleading as to history. As just onc example, check out TCS’s review of Civilization IV, which was just released.

http://www.techcentralstation.com/102805B.html

Of course, the Civilization titles have their differences as between each other, so they would have their own inaccuracies as well. I never played CivI, so I can’t say how it might have effected you.

cure November 8, 2005 at 12:17 pm

Castranova has written quite a bit in the past about how virtual worlds tend to follow precisely the type of economic changes as we would expect in a similar real world. For instance, there are a dozen or so major MMORPG’s. They each have “increased the money supply” (by making certain goods more common, for instance) at different rates, and the cost of those items in the real world (when sold on ebay or other forums) tends to increase at the same proportional rate as real world goods in an inflationary economy. There are many interesting hypotheses that can be tested simply by examining virtual world data, even without control on the game server.

Pedro Bento November 8, 2005 at 1:02 pm

Virtual they may be, but running controlled experiments in these worlds would be as unethical as in the real world. From what I have read, players place great value on their virtual lives. I remember China Daily reporting that one Chinese player killed another, after the second guy borrowed a sword, online, and sold it to another player (for real money).

Still, it offers a much larger set of environments from which to study natural experiments.

Nathan Zook November 8, 2005 at 1:15 pm

jadagul:

The first lesson of Civ is completely true: Nations have no friends, only temporary allies. After that, it all falls apart.

1) National leaders have far, FAR less control over thier economies than the games would suggest, and are NEVER immune to replacement.

2) Trade benefits both parties, not just the one initiating the trade. (They finally got that one right in SMAC, Civ II was particularly obnoxious on that one.)

3) Societal response to changes in governmental policy is non-linear to the point of being chaotic.

4) Redirection of inputs or outputs requires substantial infrastructure change. (Imagine having to pay credits every time you made changes on the city map or adjusted the $/!/:) bars.)

Tom November 9, 2005 at 3:05 pm

It’s calibrtaed simulation – which is theory, not empirical work – but with cooler graphics than usual.

randy November 9, 2005 at 3:18 pm

You’d only want to consider the worlds with real agents, since no program is going to adequately mimic the range of human creativity and learning ability. (This criticism applies to the “agent-based” literature as well; I am uncertain as to how much we’ll really be able to learn from those studies.)

A question I have is whether the agents populating these worlds are “typical” enough. Evolutionary pressures (the less profitable die off) will still function just fine, but will the behaviors we see tell us enough about the real world? (Perhaps the “entrepreneurs” are too busy to play these games.)

Experiments being held within the game might attract certain kinds of players, but perhaps that’s what you want to avoid.

The ethical issues are not, I think, unsurmountable. Environmental changes (like increasing the money supply) can actually keep things interesting for the game. The counterargument: my strategy is ideal for this game and I become king; rules change and I become a pauper; now I am pissed off because I had no idea the rules might change, or because I have no idea how to play under the new rules. Creating rules for how the rules might change in interesting ways may well be entirely too challenging.

I am exceedingly confident that Alex and Tyler could come up with an exceedingly interesting game to play. But the opportunity cost would be too high.

Matt Masten November 9, 2005 at 9:11 pm

Regarding Ethics: The design team for all of these games already tweaks and toys with their worlds to a huge degree. This is no different than the tweaks that would be made for an experiment. There are certainly some problems, which a few people brought up. First, is the sample of virtual world players representative of the real world enough that we can make inferences about it? Consider one possibility: Poor people are perhaps unlikely to pay $15 a month to play some of these games, let alone own computers , etc. Thus our results might not be relevant.

On the other hand, this might not matter. We might not need a representative sample to make useful inferences. No research has been done on this at all, so we just don’t know. As far as Randy’s comment on entrepreneuers: There are entrepreneurs left & right in these worlds. Everyone wants to make money, just like the real world. Everyone is searching for the quickest, cheapest, and best way to do it. It’s only what we expect from the human spirit.

Another comment regarding ethics: Some people might be upset if they feel they are being “experimented with.” But this is really just an issue of perception. Like I said before, they already are being experimented with, only not with academic research in mind.

I believe this speaks to tom & randy’s posts. Again, these worlds are not agent-based simulations, which are nowhere near complex enough to useful.

No offense to Tyler & Alex, but it is difficult for anyone to make a game people want to play. This includes people with years of experience in the video game industry. My opinion: Academics should NOT try and make their own worlds. Instead, academia needs to team up with the commercial producers for research. This is my best case scenario.

Randy also brings up a good point, which is highly relevant to developers: the game must be fun, the economy must be fun, or else people will leave. This will definitely be the major constraint when performing experiments. But also, consider the implications of what it means to have a “fun” economy. Think about it.

And finally, in response to Johnny: Second Life is a frequent topic at Castronova’s blog, Terra Nova, it has not gone unnoticed. This is because of the points your brought up of course, it is an extremely flexible and free virtual economy. The study of virtual worlds is not restricted merely to games, but it includes worlds like Second Life, and a few other social worlds.

bad credit repair February 12, 2007 at 5:28 am

bad credit mortgages bad credit mortgages
bad credit loans bad credit loans
bad credit auto loans bad credit auto loans
bad credit home loans bad credit home loans
bad credit personal loans bad credit personal loans

æ°´æ— ç—• July 7, 2007 at 2:27 am

google排名
wow power leveling
wow power leveling
wow powerleveling
wow powerleveling
wow power level
wow power level
hongkong hotel
hongkong hotel
beijing tour
beijing tour
翻译公司
翻译公司
上海翻译公司
上海翻译公司
北京翻译公司
北京翻译公司
门禁
wow gold
wow gold
powerleveling
powerleveling
wow powerleveling
wow powerleveling
wow power leveling
wow power leveling
power leveling
power leveling
wow power level
wow power level
窃听器
福彩3D
搬家公司
香港六合彩

Ddo plat
Ddo plat
FFXI Gil
FFXI Gil
GW Gold
GW Gold
GW Power Leveling
GW Power Leveling
RS Gold
RS Gold
RS Power Leveling
RS Power Leveling
Lotro Gold
Lotro Gold
Lotro Power leveling
Lotro Power leveling
china tour
china tour
猎头
猎头
è´§æž¶
è´§æž¶
è´§æž¶
google排名
google排名
翻译公司
翻译公司
上海翻译公司
上海翻译公司
北京翻译公司
北京翻译公司
仓库
仓库
仓库出租
仓库出租
物流园区
物流园区
监控
监控
激光打标机
软件工程硕士
工程地毯
工程地毯
集团电话
集团电话
激光打标机
激光打标机
打包机
打包机
拓展训练
拓展
拓展培训
香港六合彩
搬家公司
搬家公司
窃听器

hyangel July 11, 2007 at 11:06 pm

houyuping 07年7月12日

google排名
google排名
wow gold
wow gold
powerleveling
powerleveling
wow powerleveling
wow powerleveling
wow power leveling
wow power leveling
power leveling
power leveling
wow power level
wow power level
Ddo plat
Ddo plat
FFXI Gil
FFXI Gil
GW Gold
GW Gold
GW Power Leveling
GW Power Leveling
RS Gold
RS Gold

RS Power Leveling
RS Power Leveling
Lotro Gold
Lotro Gold
Lotro Power leveling
Lotro Power leveling
翻译公司
翻译公司
上海翻译公司
上海翻译公司
北京翻译公司
北京翻译公司
监控
è´§æž¶
è´§æž¶
è´§æž¶
涂层测厚仪
涂层测厚仪
翻译公司
仓库
仓库
仓库出租
仓库出租
物流园区
物流园区
红外测温仪
红外测温仪

超声波测厚仪
超声波测厚仪
超声波探伤仪
超声波探伤仪
频闪仪
频闪仪
涂层测厚仪
涂层测厚仪
电火花检测仪
电火花检测仪
google排名
门禁
门禁
门禁系统
门禁系统
搬家
搬家公司
北京搬家公司
光盘制作
光盘印刷
光盘印刷
搬家公司
激光打标机
搬家公司
北京搬家公司
hongkong hotel
hongkong hotel
beijing tour
beijing tour
集团电话
集团电话
wow power leveling
wow power leveling
wow powerleveling
wow powerleveling
wow power level
wow power level
china tour
china tour
青春痘
青春痘

摆闸
痤疮
痤疮
色斑
色斑
黄褐斑
黄褐斑
青春痘
青春痘
口腔医生
口腔医生
口腔
口腔
口腔医院
口腔医院
口腔科
口腔科
三星集团电话机
呼叫中心
电话交换机
交换机
呼叫中心
测厚仪
测温仪
停车场
道闸

仓储笼 July 12, 2007 at 2:00 am

韩亚航空公司提供成都机票。。成都特价机票,成都机票预订,成都打折机票,成都航班,成都机票查询酒店订房为一体的服务。减速机。。专业生产商,主要产品有ME系列斜齿轮蜗轮蜗杆减速机,MK系列斜齿轮减速机,MD系列斜齿轮锥齿轮减速机。。MP系列平行轴装斜齿轮减速机,NMRV系列蜗论蜗杆减速机。深圳华鹏公司提供注册香港公司。。,专业提供注册香港公司,香港注册公司.注册上海公司,注册外资公司等服务,我们致力为广大人士提供专业的注册香港公司服务和咨询,希望在您这里注册香港公司的过程中享受到最好的服务。…提供香港公司注册。。,专业注册公司、香港公司注册,注册上海公司,注册美国公司,注册深圳公司,中国及海外公司,香港公司注册,深圳公司注册,上海公司注册,中国公司注册,上海翻译公司。。 是上海地区专业的上海翻译公司.欢迎联系上海翻译公司的翻译服务,作为上海知名翻译公司之一,上海翻译公司。。公司上海总部立足上海为上海翻译公司提供全球多个语种的上海翻译服务。上海翻译公司欢迎您的到来!上海律师网由上海律师罗本建律师创办,可为网友们提供各类上海律师服务。

xdrs July 12, 2007 at 11:32 pm

liying 07年7月13日

google排名
google排名
wow gold
wow gold
wow gold
wow gold
powerleveling
powerleveling
wow power leveling
wow power leveling
wow powerleveling
wow powerleveling
world of warcraft powerleveling
world of warcraft powerleveling
world of warcraft power leveling
world of warcraft power leveling
hongkong hotel
hongkong hotel
beijing tour
beijing tour
翻译公司
翻译公司
上海翻译公司
上海翻译公司
门禁
北京翻译公司
北京翻译公司
google排名

集团电话
集团电话
仓库
仓库
仓库出租
仓库出租
物流园区
物流园区
搬家公司
搬家公司
北京搬家公司
搬家
搬家公司
搬家公司
北京搬家公司
北京搬家公司
china tour
china tour
多媒体
è´§æž¶
è´§æž¶
è´§æž¶
光盘刻录
光盘刻录
光盘制作
光盘制作
光盘印刷
光盘印刷

摆闸
痤疮
痤疮
色斑
色斑
黄褐斑
黄褐斑
青春痘
青春痘
口腔医生
口腔医生
口腔
口腔
口腔医院
口腔医院
口腔科
口腔科
三星集团电话机
呼叫中心
电话交换机
交换机
呼叫中心
测厚仪
测温仪
停车场
道闸

asdd July 16, 2007 at 2:47 am

wulvyou 07年7月16日
google排名
google排名
wow gold
wow gold
powerleveling
powerleveling
wow powerleveling
wow powerleveling
wow power leveling
wow power leveling
world of warcraft powerleveling
world of warcraft powerleveling
wow power leveling
wow power leveling
cheap wow powerleveling
cheap wow powerleveling
powerleveling wow
hongkong hotel
hongkong hotel
beijing tour
beijing tour
翻译公司
翻译公司
上海翻译公司
上海翻译公司
北京翻译公司
北京翻译公司
门禁

集团电话
集团电话
è´§æž¶
è´§æž¶
è´§æž¶
拓展训练
拓展
拓展培训
google排名
条码打印机
机票
搬家公司
北京搬家公司
仓库
仓库
仓库出租
仓库出租
物流园区
物流园区
条码打印机
猎头
猎头
虚拟主机
红外测温仪
红外测温仪
超声波测厚仪
超声波测厚仪
超声波探伤仪
超声波探伤仪

频闪仪
频闪仪
涂层测厚仪
涂层测厚仪
电火花检测仪
电火花检测仪
beijing
beijing
china tour
china tour
great wall
beijing travel
beijing travel
搬家
搬家公司
搬家公司
北京搬家公司
北京搬家公司
beijing
beijing
china tour
china tour
great wall
beijing travel
beijing travel

摆闸
痤疮
痤疮
色斑
色斑
黄褐斑
黄褐斑
青春痘
青春痘
三星集团电话机
呼叫中心
电话交换机
交换机
呼叫中心
测厚仪
测温仪
停车场
道闸

xdrs July 25, 2007 at 1:35 am

liying 07年7月25日

google排名
google排名
wow gold
wow gold
wow gold
wow gold
powerleveling
powerleveling
wow power leveling
wow power leveling
wow powerleveling
wow powerleveling
world of warcraft powerleveling
world of warcraft powerleveling
world of warcraft power leveling
world of warcraft power leveling
hong kong hotel
hong kong hotel
beijing tour
beijing tour
rolex replica
rolex replica
翻译公司
翻译公司
上海翻译公司
上海翻译公司
门禁
北京翻译公司
北京翻译公司
google排名

超声波探伤仪
超声波探伤仪
物流园区
物流园区
搬家公司
搬家公司
北京搬家公司
搬家
搬家公司
搬家公司
北京搬家公司
北京搬家公司
beijing
beijing
china tour
china tour
great wall
beijing travel
beijing travel
china tour
china tour
网站设计
多媒体
è´§æž¶
è´§æž¶
è´§æž¶
光盘制作
光盘制作
摆闸
痤疮
痤疮
色斑
色斑
黄褐斑
黄褐斑
青春痘
青春痘
电话交换机
交换机
呼叫中心
测厚仪
测温仪
停车场
道闸

wwwslmwps July 31, 2007 at 1:38 am

liqingchao 07年7月31日

google排名
google排名
wow gold
wow gold
powerleveling
powerleveling
wow gold
wow gold
wow powerleveling
wow powerleveling
wow power leveling
wow power leveling
powerleveling
powerleveling
wow power level
wow power level
world of warcraft powerleveling
world of warcraft powerleveling
world of warcraft power leveling
world of warcraft power leveling
hong kong hotel
hong kong hotel
beijing tour
beijing tour
rolex replica
rolex replica
超声波探伤仪
超声波探伤仪
翻译公司
翻译公司
上海翻译公司

上海翻译公司
北京翻译公司
北京翻译公司
北京搬家公司
北京搬家公司
超声波探伤仪
超声波探伤仪
google排名
仓库
仓库
仓库出租
仓库出租
物流园区
物流园区
网站设计
网站设计
多媒体
监控
监控
监控系统
监控系统
门禁
门禁
门禁系统
门禁系统
搬家公司
搬家公司
条码打印机
条码打印机

摆闸
痤疮
痤疮
色斑
色斑
黄褐斑
黄褐斑
青春痘
青春痘
呼叫中心
电话交换机
交换机
呼叫中心
cheap Silkroad gold
cheap Silkroad gold
Silkroad gold
Silkroad gold
Silkroad Online gold
Silkroad Online gold
sro gold
sro gold
Archlord gold
Archlord gold
cheap Archlord gold
cheap Archlord gold
Archlord Online gold
Archlord Online gold
buy cheap Archlord gold
buy cheap Archlord gold
Dofus kamas
Dofus kamas
cheap Dofus kamas
cheap Dofus kamas
Dofus gold
Dofus gold
Dofus money
Dofus money
Rappelz Rupees
Rappelz Rupees
Rappelz gold
Rappelz gold
cheap Rappelz Rupees
cheap Rappelz Rupees

康王
康王
康王
康王
赵半狄
赵半狄

Missliang August 16, 2007 at 2:41 am

houyuping 07年8月16日

wow gold
wow gold
wow power leveling
wow power leveling
wow powerleveling
wow powerleveling
world of warcraft powerleveling
world of warcraft powerleveling
world of warcraft power leveling
world of warcraft power leveling
powerleveling
powerleveling
wow powerleveling
wow powerleveling
wow power leveling
wow power leveling
power leveling
power leveling
wow power level
wow power level
china tour
china tour

翻译公司
翻译公司
上海翻译公司
上海翻译公司
北京翻译公司
北京翻译公司
监控
è´§æž¶
鼓风机
风机
风机
涂层测厚仪
涂层测厚仪
红外测温仪
红外测温仪
超声波测厚仪
超声波测厚仪
超声波探伤仪
超声波探伤仪
频闪仪
频闪仪
涂层测厚仪
涂层测厚仪
电火花检测仪
电火花检测仪

google排名
门禁
门禁
门禁系统
门禁系统
搬家
搬家公司
北京搬家公司
光盘制作
光盘印刷
光盘印刷
搬家公司
激光打标机
搬家公司
北京搬家公司
hongkong hotel
hongkong hotel
beijing tour
beijing tour
集团电话
集团电话
china tour
china tour
青春痘
青春痘

Comments on this entry are closed.

Previous post:

Next post: