Need Money? Print your own here.
Hat tip to Kottke.
by Alex Tabarrok on May 23, 2008 at 11:10 am in Economics | Permalink
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This is fantastic. Not only is it cool that Hasbro/Parker Bros have made replacement pieces available for their game, it’s also neat that now you can experiment with monetary inflation within the context of Monopoly.
Interestingly, I actually think that in Monopoly this would increase player freedom.
I envision a game where the “government” rewards and penalties are rigid, yet increasingly meaningless with each new monetary injection. Suddenly Chance and Community chest (and passing go) are only doling out or fining the equivalent of pennies, while the game’s only real resource (land) skyrockets in value.
Doesn’t Go already have an inflationary effect? Of course, if you got $20,000 for passing Go, things would change mighty quickly.
That’s why you get the monopoly game with the credit cards
board games? dice? these things sound familiar…
As mentioned once before here at MR, you can also play the “anti-monopoly” (or rather pro-monopoly, state style) game, Class Struggle.
I grew up on that game, it was sold out of my apartment. It, despite accusations otherwise by the above blogger, is very fun to play.
In the 80s I was in a libertarian book circle/gun club/etc in Colorado. We used monopoly money as a convenient way of issuing personal currency.
Sign the back of a monopoly $1 bill, and it is your iou to the world.
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